using System;
using System.Collections.Generic;
using System.Text;

namespace UTLBASEFORM
{
    public class CRate
    {
        #region "Private Variable"
        private float _usd;
        private float _gbp;
        private float _hkd;
        private float _frf;
        private float _chf;
        private float _dem;
        private float _jpy;
        private float _aud;
        private float _cad;
        private float _sgd;
        private float _eur;
        private float _nzd;

        #endregion

        public CRate()
        { 
        }
        #region "Rate Property"
        public float USD
        {
            set { _usd = value; }
            get { return _usd; }
        }
        public float GBP
        {
            set { _gbp = value; }
            get { return _gbp; }
        }
        public float HKD
        {
            set { _hkd = value; }
            get { return _hkd; }
        }
        public float FRF
        {
            set { _frf = value; }
            get { return _frf; }
        }
        public float CHF
        {
            set { _chf = value; }
            get { return _chf; }
        }
        public float DEM
        {
            set { _dem = value; }
            get { return _dem; }
        }
        public float JPY
        {
            set { _jpy = value; }
            get { return _jpy; }
        }
        public float AUD
        {
            set { _aud = value; }
            get { return _aud; }
        }
        public float CAD
        {
            set { _cad = value; }
            get { return _cad; }
        }
        public float SGD
        {
            set { _sgd = value; }
            get { return _sgd; }
        }
        public float EUR
        {
            set { _eur = value; }
            get { return _eur; }
        }
        public float NZD
        {
            set { _nzd = value; }
            get { return _nzd; }
        }
        #endregion


    }
}
